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These sections of the quest are the most difficult parts. Unlike the rest of the quest, most of these parts will require assistance from others:
NOTE: For further specifics about the force needed for the above parts, see this forum thread.
Telin Darkforest
It starts with (Level 55) in Burning Woods. He's hidden in a grove of thick trees near to the Skyfire zone and has been spotted at 3234, 2871. Use tracking to find him, and invis to get through the zone unharmed. Once you reach him you may want to bind, to save yourself a trip coming back later. Hail him. Edit (10 Sep 2022): This is a bad idea if you die, as there is a roaming sarnak who will camp your corpse if you respawn on him.
If Telin responds with "I can not trust you with such important information yet," changing into wolf form may raise your faction enough to start the quest. If he will not respond even with wolf form, you will need to work on your faction. Specifically, if you have done any of the following:
Then you will most likely have faction issues to correct in order to complete the epic. Also, if you are a halfling or human worshipping Karana you may also have some faction work to do (no more than 20 stacks of Muffins, see below).
It's tedious, but it can be done. As of 2017-07-12, I was able to receive the worn note in wolf form without any faction work. (55 Halfling Druid) (I just did the turn in on a 47 Halfling worshipping Karana with no faction work and not in wolf form - 11/28/2017)
The keyword Telin Darkforest is looking for is "action". /say anything with "action" in it.
He will give you 'a worn note'. If he doesn't, then your faction may be too low. Faction can be built up fast by doing the "Muffin Quest" (Muffin for Pandos) in Freeport. Also, you must be of level 50 or higher before he will speak to you as well. [This may not be true - I was able to have him speak to me on my level 46 Woodelf druid. Does NOT work with a level 46 Halfling Druid. **Note: Was able to turn in 18 stacks of Muffins to get to Amiable and Telin gave me 'a worn note' on 46 Halfling Druid of Karana (I just did the turn in on a 47 Halfling worshipping Karana with no faction work and not in wolf form - 11/28/2017)]
Next, Faelin Bloodbriar in Greater Faydark. She spawns around 1513, 561 or south-west of the Crushbone zone with a 7 minute respawn. She has an orc pawn placeholder, so kill every pawn you see to make her spawn. Once she spawns, make sure you have casted Spirit of the Wolf on yourself, because she runs constantly and won't stop when you hail her. Give her the note (and keep running after her) and you'll receive a ring. After giving her the note she despawns.
Go to Kithicor Forest and track Giz X`Tin, a dark elf who will not attack you. He can be found on the path to Highpass Hold, but is usually closer to the West Commons zone than Highpass Hold. Be very careful of the other dark elves in this zone. Give him the ring and he gives you a Dark Metal Coin. After you hand him the ring a level 50 Teir`Dal Reaver spawns and attacks you. He has tons of HP, backstabs, and summons; don't try to solo him. Have SoW on you so that you can run away. (4 hour repop on this mob, there is also a possibility that multiple Druids and Rangers can turn in back to back but it seems there is a very short time window to do so, plus the risk of the Teir`Dal Reavers is present with each turn in)
Go back to Telin Darkforest, turn into wolf form if necessary, and give him the Coin. He will not accept the coin at apprehensive - he must be amiable. He will give it back to you as Worn Dark Metal Coin and tells you to find Althele. She is in East Karana, just west of the barbarian fishing village, near the shore at -3658, -1593. Once you start this section, you begin a chain of events, so don't do it until you are ready to finish the job.
Give her the Worn Dark Metal Coin and receive a worn amulet.
Give this amulet to Sionae (-2300, -930) (She can be standing either on the East or West side of the farm located there, so check both sides), then to Nuien (-3650, 300 - Spawns near the gnolls, out of tracking range) and finally to Teloa (-3800, -2860 - Spawns near the waterfall). Teloa will say to follow her, but don't. Sionae, Nuien and Teloa will each run to join Althele. A Dark Elf Corruptor and two Darkelf Reavers (all around level 50) will spawn around (-700, -1450) (it will take a minute or two before they spawn after turning in to Teloa, there will be a zone message from the Corruptor when they do). The trio will run south toward this gathering of druids and be summarily decimated and the corpses will poof. Therefore you or your party must wait for them or intercept them before they get to there. If they poof, you must start from the beginning (it is suggested to stand near the farm where Sionae was located and just look north up the mountain to watch for them, invis and them run up next to them when you see them and Harmony off to the side to not aggro, then pull away the Corruptor). Also keep in mind these inkies are Shadow Knights, so don't be too close to their spawn point or you will be harm touched (To solo as a Druid in the 50s, Buff HP, MR, DR, FR, SoW, and Regen and Root Rot after peeling Corruptor away with Harmony). If you do choose to engage all three, a charmed pet can be useful to absorb harm touches. Most of the animals in the zone are lower lvl, but they're still useful for something.
Again, you must kill the Dark Elf Corruptor BEFORE he reaches the druids or you have to repeat the entire coin part again. Also, if the other dark elves reach the druid and kill them, the Corruptor will despawn on you.
You can probably solo this at 50, but bring a friend just in case. Harmony the Corruptor, pull with snare, root, dot, then back out of spell range to avoid its necromancer spells while your dots do their thing. If the reavers kill you you will have to repeat the first part of the quest.
If the Reavers kill the druids (which, again, won't happen), just wait one hour of real time (not EQ time) and Althele will spawn again. Give her the tome and she gives you an Earth Stained Note. She then despawns for one hour so if you are doing back to back fights for multiple druids, don't turn any books in until you have all got one. Bring the Earth Stained Note to Ella Foodcrafter, a Halfling running around in Misty Thicket. Like Faelin, she constantly runs, so you have to chase her. Give her the Earth Stained Note and she will tell you that she needs a mixture. She will give you her mixing bowl. It is a Container so you need a free slot in the Inventory. She also mentions some kind of ancient bowl that she needs.
You must forage four items that you have to combine in Ella's mixing bowl:
You need a forage skill of over 100 to do this, so I hope you've been building up your forage skills.
Go to these zones, you can forage these items anywhere within the zones, find a nice safe space and hit forage continuously. The four items look like edible foods, but you'll get a message reading "You have foraged something that does not look edible." This can take several hours so be prepared to be very bored. When you get the items, combine them in the bowl and you get a 'Hardened Mixture'. After this you will no longer need the mixing bowl (You may want to keep the bowl if you intend on Multi Questing this part of the epic to an alt or another player).
Now go to the Chess Island in Timorous Deep. Take the Barrel Barge (boat) from the dock in Oasis of Marr , which will take you to Timorous Deep. Cast Egress to transport yourself to the Chess board island, or cast levitate on yourself to make the run. Use track to locate Alrik Farsight. He's at about -6500, 2000, but does wander. Egress is a level 52 Druid spell, and Succor is a level 57 group.
You say, "Hail, Alrik Farsight", "How do you make an ancient bowl?" and "I can take the artifact." He gives you a crushed pot and sends you to Felwithe. You will soon return here but, unfortunately, you can't bind on the island.
Hail Farios Elianos in Felwithe South before you give him the crushed pot. Farios is in the merchant building near the caster's guild. When you enter Felwithe South, you'll see the entrance to the merchant straight ahead, whereas the entrance to the caster's guild is to the left.
You must con amiable to him. If your faction is too low, you can build up faction fast with the "Batwings Quest" in Felwithe South. [Please note, Farios Elianos conned kindly to my wood elf druid, but would not speak to her when hailed. This didn't affect the progress of the quest, as I was still able to turn in the crushed pot to receive the grocery list.]
Once Farios cons amiable and talks to you, give him the pot and you receive a grocery list. The dialogue with the NPCs for this segment is pretty funny. He will give you the receipt for the bowl if you do a job for him. Bring this grocery list to Merchant Nora in the Shop of All Halos in [Felwithe North]], which is near the cleric guild. She gives you in return a bag of Provisions. Bring it to Farios and he gives you the receipt for the ancient bowl. Head back to Alrik Farsight in Timorous Deep. He will give you an Ancient Pattern when you give him the receipt.
The pattern says that you have to combine it with a piece of enchanted clay and Platinum Speckled Powder in a pottery wheel. No skill in pottery is required.
Platinum Speckled Powder can be obtained through the following sub quest:
Forage a Rose of Firiona in Firiona Vie and give it to Merdan Fleetfoot in Surefall Glade, a male ranger in the back of the zone, near the water. In return he will give you a Wood Painting. You may find it beneficial to bind your self in Surefall at this point to save time running back from Frontier Mountains. The Wood Painting that you get from Merdan has to be brought to the human skeleton (Level 40) lives in Frontier Mountains. It can be found at (-261, -574) behind the giant fort (along the outside of the fort's West wall).
Invis yourself to be left alone by the wandering mobs. Look for "A Human Skeleton" on track. Give him the painting and he will crumble, and you'll have a silver chained locket in your inventory.
Gate back to Surefall Glade. Give the locket to Niera Farbreeze, a human female in banded armor, also near the water but close to the druid guild building. She will hand you the platinum speckled powder.
Enchanted Clay can be obtained through Kinlo Strongarm in Kaladim's EverHot Forge. If you ask him "what mud" and "do it for me" he will tell you that he would like to have a colored axe for his service. He wants a Jade Reaver that can be found in the City of Mist off of a black reaver who is about level 52. This is not easy at all. The Jade Reaver is a rare drop and the Black Reavers are a real pain to take down. You will need at least one full group of 50+ players if not two, and one must be a rogue with high lock picking skills.
Hand Kinlo the axe and you get the enchanted clay. If you hunted dwarf citizens in Butcher, invis yourself and head to the forge. You are able to do a sneak turn-in from behind if Kinlo himself is KOS to you. The merchants, thankfully, are on a different faction table. Just go to the Everhot Forge and hand Kinlo a Jade Reaver to get the clay. Now combine the pattern, clay and powder in any pottery wheel to make the Runecrested Bowl.
Go Back to Misty Thicket and hand Ella Foodcrafter the Hardened Mixture and the Runecrested Bowl. She will make for you a Softly glowing stone from it. Ella tells you to find one such as yourself. For the Druids this means to seek out Foloal Stormforest in Firiona Vie.
Foloal is a half elf on the wall that circles the city of Firiona Vie at the north end. Ask her "are you one such as myself?", "what answers?" and "what about Venril Sathir?" She tells you to bring her the stone you already have from Ella and the gem that can be found on Venril Sathir. Kill him to get the Pulsing Green Stone.
You can kill Venril Sathir in Karnor's Castle, but why? Venril is a very tough shadow knight. He is only killed by the strongest guilds or big raids because he is level 55, hits for 300 FAST, has a 1000+ life suck spell and has three personal clerics that heal him whenever he gets hurt. This guy is extremely hard so you might want to be in a good raid guild to do this part.
Better thing to do is let some uber guild take him down. He gets killed for his loot all the time. His remains will spawn in 24 hours, or less. When you see Venril Sathir Remains on track, get your friends together, fast. The Remains will be indifferent to you and just stand there. Hail him and he will respond.
First, conjure a Firefly Globe. Dance of the Fireflies is a level 5 druid spell that you may not have even bought, but you'll need it for this. Hand him the globe. A new VS will spawn. Then give him the level 49 cleric Resurrection spell, which you can buy at any cleric guild. He will attack you. Step back and let your tanks take him out. Thankfully, this new VS is not as brutal as the original, but he's no cakewalk either.
The remains will drop two stones, called Pulsing Green Stone. You can use either stone.
Take the Softly glowing stone and Pulsing Green Stone to Foloal Stormforest a female half elf in Firiona Vie. She will give you a Warmly Glowing Stone. This is the time where the quest splits up into the Druid and the Ranger parts. Up to now, they've been identical.
Foloal tells you to take the stone and walk your path.
The Druid's path leads back to Ella Foodcrafter in Misty Thicket. Give her the stone and you will get the Elaborate Scimitar (10/30 9 wis 10 mana 5 sv poison and disease). Now you have one of the four final pieces and a pretty good weapon in its own right.
She asks you to collect the Cleansed Spirits of Antonica, Faydwer and Kunark and hand them along with the scimitar to Xanuusus.
In almost all cases with the cleansed spirits, on all three continents, you will have to kill placeholders before a Tainted animal will spawn. Once you kill the Tainted, a Corrupted version may or may not spawn. It’s always pot luck and you may have to kill several Tainteds to get one Corrupted. In most cases, a Corrupted will spawn immediately after the Tainted is killed, there’s no delay, and it will spawn from the corpse of the Tainted, not at the original spawn spot. So a lot of patience is required. The good news is that when the Corrupted spawns out of the Tainted, some of them won't agro on you, so you have a few seconds to regroup before attacking again. But don't sit around or it will depop.
Go to Northern Karana and find a withered treant. It is at the far north end of NK, at the base of a mountain wall. It’s very close to Xanuusus, who gets the three Cleansed Spirits and the Scimitar when you are done. Hail him and ask him "What Sickness" and he will respond that he wants you to cleanse Antonica of its sickness. He means to kill three things.
The first one is the Corrupted Mammoth. He is below level 30, spawns in Everfrost Peaks (try 837, -2537 with 6 minute timer one of the calves/wooly mammoths should be a solid spawn location around there, but there will be near constant skeletons, goblins and orcs roaming by), pops near Permafrost zone line and Mammoth Calves are his place holder. I got this one while hunting Icy Orcs at Redwind's temple. From level 25 to 30 you can camp the Icys and get good XP, all the taking out Mammoth Calves to make him pop and keeping an eye on Tracking for the Tainted Mammoth. When you see the Tainted, take it out and immediately a hopefully a Corrupted Mammoth will spawn. Kill it and a Chunk of Tundra will drop. That's what you need.
The second monster is the Corrupted Aquagoblin Shaman. He is mid level 30 in Lake Rathe with side spawns on tops of the underwater-tower. There is a female dark elf named Deep for the Cleric Epic Quest. Ignore her and she’ll ignore you. Do this in wolf form so the other goblins won't agro on you. Some people have chosen to fight under water, but if Enduring Breath wears off you could be in a heap of trouble. You are better off kiting the goblins at the top of the tower to the surface, especially since these gobs are clerics and cast some strong cleric spells. They can dish out a serious hurting, plus they can heal themselves. Kill the gobs at the top of the tower only, don’t bother with the ones around the base. Eventually a Tainted Goblin will spawn. Kill the Corrupted and get a Clean Lakewater item. It looks like a globe of water. (Note that if you try to use the tower's inner corners to prevent water push back from mob hits to mitigate casting interrupts, the corners will auto-duck you)
The third one creature is the Corrupted Hill Giant in Rathe Mountains. You want to hunt in the HG area south of the hill with the Guard Tower in Rathe, where Cyclops can also be found. The same process applies here. Kill HGs around the tower and a tainted hill giant will spawn. Kill it and hopefully a corrupted hill giant will spawn. When it dies, loot an Ancient Rock from it.
(This turn in requires 46+) Give the 3 items looted from all the Corrupted monsters to the Withered Treant in NK to receive the Warm Pulsing Treant Heart.
Go to Yeka Ias (2330, -2340) in South Karana, who is far to the east of the bridge and along the water, and give him the heart. He will give you the Cleansed Spirit of Antonica. This is the easiest of the three spirits.
You will meet a Pained Unicorn in Lesser Faydark. He is on either Faydark Champions or Soldiers of Tunare faction (probably Soldiers, as it is the druid faction. It is one of the factions raised by the Muffin for Pandos quest).
Ask him "What Corruption" and he will tell you, "Pained Unicorn tosses its head back, drool falling from its mouth. The priests of the sick, channel filth and sickness into the lands. Too late did we notice to stop them. Here, in the ocean, and in the underwater city of old. Go to those places and find the corruptions. Bring them to me." Collect for him the items looted from the Corrupted Seahorse, the Corrupted Cyclops, and the Corrupted Brownie.
The first monster, the Corrupted Seahorse is located in Kedge Keep. He is around level 52 and needs 1-2 strong groups to be killed. It's passed the area where Estrella and Undertow, the named Seahorse, spawn. This guy hits for about 141 damage and is a cleric, so he can complete heal himself. Bring clerics and barbarians to stun him when he starts to cast a spell. KK is a rough zone, bring lots of scales for Enduring Breath or get an EB item like a fishbone earring. You MUST bring an enchanter for crowd control because there are a lot of crowds.
The second creature is the Corrupted seafury cyclops. You need 3-4 high level people to take this one out. It spawns on an island west of Sister Island in OOT. Take the boat from Freeport, get off on Sister Island, and head west. The first island is the one with a mage spell vendor in a tower.
The next island to the west is Sea Fury island. There's around a half dozen Sea Furies (cyclops). You can pull them to the shore or other island until a Tainted spawns. The best tactic is fear kiting because they hit hard and are around level 52. The Corrupted seafury cyclops also summons. The item dropped is Seavines.
The third creature is the Corrupted Brownie. He is a level 51 druid and can be taken out by a full group of mid level 40s, especially with a necro or enchanter to fear kite. His placeholder is a Brownie Scout. All Brownie Scouts spawn at location 0,0. He pops every 7 minutes or so. Camp there and kill every brownie that spawns. The Tainted will spawn at the same location. The Brownie is a druid so get your magic resist up and be ready to get hit hard.
Now head back to the Unicorn. The Unicorn will give you a gleaming horn for the 3 items looted from the corrupted. This has to be handed to the gnome Silox Azrix in Ak'Anon to get the Cleansed Spirit of Faydwer. He is near the mines on the left side of the green river. There is another green gnome near him but you can do this part with superior camouflage on you if you are KoS or otherwise disliked there because you need no faction for Silox.
Ulump Pujluk, a named Froglok in Swamp of No Hope tells you to give his own essence along with the 3 corrupted things to the gnome that hurts the land. His location is -108, -1762. He is around level 55+ and hits for over 200 damage with 32000 hitpoints and almost 100% magic resist. The only spell that works is the wizard Lure spell. You should have 2 groups with 4-6 melees and 2-4 healers to kill Ulump (was able to take him down with 2 lvl57 monks fully buffed and a cleric), casters with pets if you can, and damage shield the tanks. He drops the Froglok Essence.
The 3 corrupted mobs of Kunark are the Corrupted Gorilla, Corrupted Barracuda, and the Dragon Faydedar. The Corrupted Gorilla is mid-40s and spawns in the Emerald Jungle in the northern part of the plateau. Take the giant stairs on the western side of the zone and then head north from the stairs, to the zone wall. Tottering Gorillas are its placeholder. Only pull Tottering Gorillas, the rest are pointless. The best way to get the gorilla is to use invis to get around, track them down and pull to the northern zone wall away from other mobs (If you want a relatively easy camp spot, the area -2207, 4281 is good for solo as the NW corner of zone tottering gorillas will path to this point and then roam back to the North. Note that the pathing takes a while, and that gorillas will assist each other if close enough. I would kill all gorillas that roam to this spot, just in case). Make sure that Severilous, a very powerful dragon, is not around. He will agro if you are in wolf form. The gorilla can be feared with Repulse Animal. He drops the Green Tree Bark.
The second monster, Corrupted Barracuda, is found in the main lake of Lake of Ill Omen at around -900, -900. Same old story here, kill the placeholder, a Deepwater Barracuda and a Stuffed Barracuda, until the Tainted spawns. Placeholders are on a 60 second timer. Kill him and get the Pure Lakewater.
The last, final and toughest mob in this whole ordeal is the dragon Faydedar in Timorous Deep. He's a really small for a dragon and looks like a lowland basilisk in Butcherblock, but don't be fooled. He is at least level 53 and hits rapidly for up to 250 damage and has major magic resist.
The spot to spawn his triggered version: the entrance is at approximately -11300, -3500. It's a large mountain range with a hidden cove. On the far eastern side is an underwater cavern. Swim in and you come up in an inside ring, with yet a second circular area to enter, like a circle within a circle. The second entrance is on the north side of the inside ring. So when you get inside, go right and follow the inside wall, so it's on your left. There is a second underwater entrance that will bring you into the lagoon.
When you go to trigger him, have the casters hiding in the second tunnel that leads into the oasis. This will keep them out of range of the AoEs and Dragon Roar. Take the tanks with you to the shore where you will see a dwarf fisherman named Dolgin Codslayer. Give him the Froglok Essence you got from Ulump. Dolgin will give it back to you and depop (he has a 12 hour respawn). This triggers Fay. Have the tanks melee him down to 80 or 70 percent, then bring in the casters from the tunnel to nuke him and start healing the tanks. His magic resists are very high, but cold spells and wizard lures can stick, as will Tashan. But to be honest, lots of tanks and lots of clerics really are the tactic here. Casters won't be much help except wizards for lures and enchanters to haste the tanks.
The tactics are: load up with about four or five useless, dummy buffs like see invisible, save vs. poison, etc. Then put on your good buffs. He will dispel you several times, so let the garbage buffs go first. You need as high fire and magic resist as possible, those are his main weapons. Get all the fire and magic resist gear you can and have a bard to twist Psalm of Mystic Shielding and Psalm of Cooling. Also, remove SoW and turn run to walk. He will fear people. If you are SoWed and running you will go quite a distance. Never, under any circumstances, should a caster sit to med when they go OOM. You will be summoned and killed. Last, never heal yourself. Have someone else do it.
Kill him and loot the Pod of Seawater.
Hand the 4 items to the Gnome Nekexin Virulence in Overthere. He is by the water at the far north end of the zone, to the east of the evil outpost. Approach from the far east, heading west. The evil outpost, with those damned goons, is on the far west of the zone by the water and you don't want to go near it. Give him the Froglok Essence, Pure Lakewater, Green Tree Bark and Pod of Seawater. He will depop and give you the Cleansed Spirit of Kunark. (His respawn time after depop is 2 hours).
Hand the 3 'Cleansed Spirits' and the scimitar to Xanuusus the Treant in North Karana.
Congratulations on your !
Telin Darkforest may be found at 3240, 2862, -155 in Burning Woods.
You say, 'Hail, Telin Darkforest'
You say, 'What are you doing here?'
You say, 'What answers?'
You say, 'What demon?'
You say, 'What evil?'
You say, 'What do you suspect?'
You say, 'Perhaps it is Innoruuk?'
You say, 'What action?'
If your faction standing is too low with Faydarks Champions (high amiable required), you can build it up by doing the Muffin for Pandos quest in Freeport.
If it is high enough, you will see:
You receive a Worn Note (identifies as "Note from the hands of Telin").
Find Faelin Bloodbriar in the Greater Faydark, a rare spawn at +1500, +500, with an orc pawn as placeholder. She roams the northern part of the zone near Crushbone. Give her the note.
You receive Faelin's Ring (identifies as "Personal Ring of Faelin"). Faelin despawns.
Find Giz X`Tin roaming the path in Kithicor Forest, but he may be found at +1501, +940. Give him the ring.
You receive a Dark Metal Coin (identifies as "An old coin"). A level 50 Teir`Dal Reaver spawns and attacks. You can outrun it with SoW if required, or kill it (no faction hits). Once it's dead:
Go back to Telin Darkforest and give him the coin.
You get a Worn Dark Metal Coin back (identifies as "An old coin, worn through handling"). Althele may be found in East Karana at -3650, -1600.
You say, 'Hail, Althele'
You say, 'What is out of balance?'
Give her the coin.
You receive a Braided Grass Amulet (identifies as "Token of Gathering").
You begin tracking Sionae.
Give her the amulet.
You get a Frayed Braided Grass Amulet (identifies as "Token frayed by use").
You begin tracking Nuien.
Give her the amulet.
You get the amulet back.
You begin tracking Teloa.
Give her the amulet.
When Teloa gets to the group:
The last step is the trigger for the Dark Elf Corruptor and two Dark Elf Reavers (all about level 50) to spawn on top of the hill east of the river, at -1500, -1000. The Corruptor will despawn after 10 seconds if not attacked. The Reavers will attack and try to kill the four druids (Althele will respawn in about an hour); if they succeed, the Corruptor will despawn. Kill the Corruptor.
--You have looted a Fleshbound Tome.--
Give the tome to Althele.
You receive an Earth Stained Note (identifies as "Note from Althele"), which reads:
We cannot speak again. Our circle is now known and must seek sanctuary.
In case this note were to fall into others' hands, I cannot tell you plainly the next steps of your task.
All I can say is to seek she who walks the path of the mother, she who walks the lands in service to her kin.
Give her this note and she will know. Althele then despawns for one hour so if you are doing multiple druid fights, make sure everyone gets their corrupter kills in before anyone turns in their book to Althele.
The one you must seek is Ella Foodcrafter, who wanders Misty Thicket. Make sure to have an inventory slot free.
You say, 'Hail, Ella Foodcrafter'
Give her the note.
You say, 'What two tasks?'
You receive a Shiny Tin Bowl.
You say, 'What is the second task?'
The Hardened Mixture
You must forage four items and combine them in Ella's mixing bowl:
Combine the items in the bowl to craft a Hardened Mixture (no-fail combine?).
The Runed Bowl
Go to the Chess Island in Timorous Deep (Succor will take you there once inside the zone) and seek Alrik Farsight near -5875, +2845. You must /con at least amiably to the Keepers of the Art to him for him to talk to you.
You say, 'Hail, Alrik Farsight'
You say, 'What ancient artifacts?'
You say, 'What ancient bowls?'
You say, 'I will take the artifact.'
You receive a Crushed Pot (identifies as "Ancient crushed pot"). Seek out Farios Elianos in Southern Felwithe at +380, -845. If he won't respond to you, you must build up your faction with Keepers of the Art. Give him the pot.
You receive a Grocery List (identifies as "List of Provisions"). Take it to Merchant Nora in Northern Felwithe at +145, -415, inside the Shop of All Holos.
You receive a Bag of Provisions (identifies as "Bag of Groceries"). Bring it back to Farios.
You receive a Receipt (identifies as "Receipt for errand running"). Bring it back to Alrik.
If you did the previous turn-in close enough to Xiblin Fizzlebik, you'll see:
You receive an Ancient Pattern (identifies as "Ancient Bowl Pattern"). It reads:
.........x..........w...............iea.......Pla......Sp......Powder....
Encha......lay.......
This........attern.
The pattern says that you have to combine it with a piece of Enchanted Clay and Platinum Speckled Powder in a pottery wheel (no-fail combine).
To obtain Enchanted Clay, seek out Kinlo Strongarm in Kaladim's Everhot Forge in North Kaladim at +350, -175.
You say, 'Hail, Kinlo Strongarm'
You say, 'What mud?'
You say, 'Do it for me.'
The axe in question is a Jade Reaver, dropped in the City of Mist. Hand it in:
You receive Enchanted Clay (identifies as "Dwarven holy clay").
To obtain Platinum Speckled Powder, seek out Merdan Fleetfoot in Surefall Glade at +245, -75.
You say, 'Hail, Merdan Fleetfoot'
You say, 'Who is Niera?'
Forage a Rose of Firiona in Firiona Vie and bring it back to him.
You receive a Wood Painting (identifies as "Painting for Niera"). Find "a human skeleton" wandering the western side of the Frontier Mountains from the giant fort to the Burning Woods zoneline near -815, -905, on the south side of the giant fort. Give it the painting.
Any dialogues before this?
a human skeleton begins to crack and disintegrate, its body collapsing into a pile of dust that scatters into the winds. On the ground you notice a locket on a fine, thin chain which you pick up.
The locket is a Silver Chained Locket (identifies as "Niera's Locket"). Head to Niera Farbreeze in Surefall Glade at +105, -190. If you hang around long enough, you'll see:
You say, 'What tune are you humming?'
You say, 'Always there?'
mother. It holds a fine dust, a dust she collected during her short life, that she believed brought her luck. It's speckled, flecked as the night sky is with stars.'
You say, 'Where can I find platinum speckled powder?'
How do you find out that the human skeleton is Niera's mother?
Give her the locket.
You receive Platinum Speckled Powder.
Now combine the pattern, clay and powder in any pottery wheel to make the Runecrested Bowl (identifies as "A meticulously decorated bowl").
The Stones
Head back to Misty Thicket and give Ella Foodcrafter the Hardened Mixture and the Runecrested Bowl.
You receive a Softly glowing stone (identifies as "Left Half of Natures Balance").
Seek out Foloal Stormforest in Firiona Vie at -3390, +3482.
You say, 'Hail, Foloal Stormforest'
You say, 'Are you one such as myself?'
You say, 'What answers?'
You say, 'Who is Venril Sathir?'
Kill Venril Sathir and loot the Pulsing Green Stone.
Venril Sathir himself is relatively easy to kill. Once it's dead, Venril Sathirs remains [sic] will spawn. Give it a Summoned: Firefly Globe.
Venril Sathirs remains grasps the glowing sphere of fireflies from your hands. Tendrils of mystical energy begin to flow forth from the swarm of glowing insects like tiny fingers. The glowing tendrils begin to reach into the ribcage of the rotting remains of Venril Sathir, coalescing into the form of an iksar ghost.
Give it a Spell: Resurrection.
Spirit of Venril Sathir says 'I am alive! My thanks to you, ______. And now I will aid you in your quest for preserving the forests of norrath. Your carcass will help nurture the soils of the wilderness.'
It respawns as the triggered version of Venril Sathir. Kill it.
--You have looted a Pulsing Green Stone.--
Head back to Foloal and give her the Softly glowing stone and Pulsing Green Stone.
You get a Warmly Glowing Stone (identifies as "Nature's Balance Completed").
Head back to Ella Foodcrafter in Misty Thicket and give her the stone.
You receive an Elaborate Scimitar (identifies as "Elaborately Runed Scimitar").
The Cleansed Spirits
The Cleansed Spirit of Faydwer
Find a pained unicorn wandering in the Lesser Faydark north of 0, 0.
NOTE: the unicorn will not respond to you or take any items from you until you are at least level 46.
You say, 'Hail, pained unicorn'
You say, 'What corruption?'
It's referring to the corrupted brownie elsewhere in Lesser Faydark, the corrupted seafury cyclops in the Ocean of Tears, and the corrupted seahorse in Kedge Keep.
To spawn the corrupted brownie, kill brownie scouts near 0, 0 to spawn the tainted brownie, which you must kill to spawn the corrupted version. Kill that to loot a Green Heartwood Branch (identifies as "Green Branch from a Heartwood Tree").
To spawn the corrupted seafury cyclops, kill seafury cyclops until you spawn a tainted seafury cyclops, which you must kill to spawn the corrupted version. Kill that to loot Ocean of Tears Seavines (identifies as "Sea Vines from Ocean of Tears").
To spawn the corrupted seahorse, kill seahorses until you spawn a tainted seahorse (found at 152.04, -401.71, -72.79), which you must kill to spawn the corrupted version. Kill that to loot Kedge Cave Crystals (identifies as "Pure Crystals from Kedge").
Map location for the seahorse:
Give the three items to the pained unicorn.
You receive a Gleaming Unicorn Horn (identifies as "Pure Symbol of Tunare").
Find Silox Azrix in Ak'Anon near the mines on the left side of the river, at +2000, -260. Map location:
You say, 'Hail, Silox Azrix'
god here. Maybe you can go somewhere else?'
Since he's a gnome cleric practicing in the Scrapyard near the evil clerics, he's eeeevvilll. Give him the horn.
You receive the Cleansed Spirit of Faydwer.
The Cleansed Spirit of Antonica
Find a withered treant in North Karana at +1175, -1050.
You say, 'Hail, withered treant'
You say, 'What sickness?'
It's referring to the corrupted mammoth in Everfrost Peaks, the corrupted shaman in Lake Rathetear, and the corrupted hill giant in the Mountains of Rathe.
To spawn the corrupted mammoth, kill wooly mammoth calves (placeholders) until you spawn the tainted wooly mammoth, which you must kill to spawn the corrupted wooly mammoth. Kill it to loot a Chunk of Tundra (identifies as "Tundra from Everfrost").
To spawn the corrupted shaman, kill side spawns on top of the underwater tower to spawn the tainted aquagoblin, which you must kill to spawn the corrupted shaman. You can use wolf-form to remain non-aggro to the other goblins. Kill the corrupted shaman to loot Clean Lakewater (identifies as "Water from Lake Rathe").
To spawn the corrupted hill giant, kill hill giants south of the hill with the guard tower until you spawn the tainted hill giant, which you must kill to spawn the corrupted hill giant. Kill it to loot an Ancient Rock (identifies as "Ancient piece of earth from Rathe Mountains").
Bring these items back to the withered treant.
You receive a Warm Pulsing Treant Heart (identifies as "Pure Symbol of Karana"). The treant despawns.
Find Yeka Ias in South Karana at 2330, -2355. Occasionally he emotes:
Give him the heart (how do you know to give it to him?).
You receive the Cleansed Spirit of Antonica. It despawns.
The Cleansed Spirit of Kunark
Find Ulump Pujluk, a named froglok in the Swamp of No Hope at -110, -1760.
You say, 'Hail, Ulump Pujluk'
You say, 'What corruption?'
Kill him. He's a warrior that doubles for 250, has ~32k HPs, and cannot be slowed or tashed. Loot Froglok Essence (identifies as "Soul of a Cleansed Froglok").
The three corrupted mobs of Kunark are the corrupted gorilla in the Emerald Jungle, the corrupted barracuda in the Lake of Ill Omen, and the dragon Faydedar that lives in Timorous Deep.
To spawn the corrupted gorilla, kill tottering gorillas in the northern part of the plateau until you spawn a tainted gorilla. Kill non-undead tainted gorillas until you spawn the corrupted version, which you must kill to loot Green Tree Bark (identifies as ""Tree sample from Emerald Jungle"). Note that it has SoW speed.
To spawn the corrupted barracuda, kill barracudas in the lake at -900, -835 until you spawn a tainted barracuda. Kill higher-level tainted barracudas to spawn the corrupted version, which you must kill to loot Pure Lakewater (identifies as "Water from Ill Omen"). Map location:
Finally, find Faydedar up and kill him to loot the Pod of Seawater (identifies as "Seawater from Timorous").
The triggered version of Faydedar spawns in the hidden oasis in Timorous Deep. To spawn it, find Dolgin Codslayer at -11840, -1855, on the beach in the oasis. Map location:
You say, 'Hail, Dolgin Codslayer'
You say, 'A beast?'
You say, 'Faydedar?'
You say, 'I will risk it.'
Hand him the froglok essence looted from Ulump.
He will hand it back and despawn. Faydedar will now be spawned in the water in the middle of the oasis. Kill it to loot a Pod of Seawater (identifies as "Seawater from Timorous").
Find Nekexin Virulence in The Overthere at +3660, -790. Occasionally he emotes:
Nekexin Virulence chuckles to himself as he notices blades of grass disintegrate beneath his feet. He stares out over the water as if watching for some sign.
You say, 'What corruption?'
Nekexin Virulence grins wide at you. 'Corruption? I know nothing of corruption.' He goes back to staring out over the water.
Give the four items to Nekexin (Ulump Pujluk told you to hand his "essence and the three foci from the corrupted beasts to the filthy gnome who hurts the land. Ulump can feel him, far off near the large water.").
Nekexin Virulence stares at the swirling bottle of essence. His eyes open wide as he realizes what it is. As its warm bright waves wash over him his skin dissolves into a green goo that coats the ground. From his remains a floating white ball is retrieved.
It despawns. You receive the Cleansed Spirit of Kunark.
The End
Find Xanuusus the treant in North Karana at +1335, +495.
You say, 'Hail, Xanuusus'
Give it the scimitar and the three cleansed spirits.
You gain experience!!
You receive your epic weapon, the .
After Dungeons of Norrath, access to the title "Naturewalker" is also awarded.
All the parts that haven't mentioned how many people you need can be done solo.
Category:Burning Woods