North & South Qeynos
Build 20260928-qeynos-parity reconnected successfully. This is evidence of the specific fixes below—not a claim that every P99 behavior or pixel has been verified. Linux/Windows public downloads have not been updated in this pass.
What changed
- Water: respect the separately authored top and underside faces. South Qeynos's harbor no longer shows triangular lighting patches; transparent water no longer draws both opposing faces together. Mirrored world cameras and explicit double-sided materials are covered by tests.
- Classic skeletons: Qeynos now resolves the catalog's later skeleton race to original classic skeleton artwork. This is restricted to these two zones; network race IDs, stats, AI, and other zones' model selection are unchanged.
- Citizen and guard animations: repaired the shared-human animation lookup for the archive-scoped asset layout. Male and female Qeynos citizens now find their original animation donors instead of remaining in bind pose.
South Qeynos harbor — same camera, before and after


The underwater view was also inspected: the source underside remains visible.
North Qeynos landmarks



NPC artwork and animation check

Both zones' male/female citizen and alternate-head variants were checked: eight combinations. Male variants inherit 71 original human clips; female variants inherit 69. Walking joint matrices change over time in every tested variant.
Verification
- 163 library tests passed; two environment-dependent tests were not part of that run.
- Production GPU material regression passed, including 16 water-facing combinations: opaque/transparent, above/below, normal/mirrored camera, single/double-sided.
- Eight original-source Qeynos citizen/guard animation checks passed, plus classic skeleton resolution and clip checks in both zones.
- 1,200 floor queries matched the full source-triangle scan exactly: 600 per zone. This checks the acceleration index, not every gameplay collision interaction.
- The conservative two-zone spawn catalog contains 131 appearance rows and 27 race/gender combinations: zero missing base models or race mappings. Catalog conditions may disable entries; this is not a live-spawn census.
- Earlier dependency audit for these zones and local models: 73 glTF files, zero missing-file errors. Normal/specular shading limitations remain for three later-model materials; a material-less collision primitive is intentionally not drawn.
Not yet certified as 100% P99-equivalent
Live NPC placement and appearance variants, doors and secret entrances, Temple of Life teleport interaction, boat travel, zone-boundary gameplay, full day/night lighting, and remaining source-material differences still need direct acceptance checks. Quests, merchant inventories, spawn rules and AI were not changed.
Original Titanium assets establish source geometry, not automatic equivalence to P99's server rules. Reference landmarks were cross-checked against the P99 Qeynos guide and P99 starting guide. Screenshots here are Kartonath Rust-client captures, not P99 reference captures.